Monsters Menace America Game - Buy/Read Reviews

Monsters Menace America

      by  Avalon Hill
 
Product # WOC96874
Ages 12 and above
Players 2 to 4
Playing Time around 90min.
 
   

[Corey : wow, this is plan o'l fun! ]

Giant Monsters are Invading!

As a giant monster, stomping cities is what you do. But now, other giant monsters are moving in on your turf - and you have to put a stop to that. Through a bizarre twist of fate, a branch of the military has decided to focus all its firepower on the other monsters. While your rivals are busy trampling tanks and swatting fighter jets, you'll be out there growing in power and infamy - getting ready for the Monster Challenge. In the end, when the dust settles and the radiation fades, the last creature standing will be crowned King of the Giant Monsters.

Control a giant monster as it rampages across the countryside, crushing everything that gets in its way. Crush major cities, tourist attractions, military bases, and other points of interest - for food and fun. Command military forces with orders to terminate the monstrous threat to our cities at all costs.

Monsters Menace America contains
  • Game Board
  • Rulebook
  • 6 Giant Monster Pieces and Record Tiles
  • 2 Giant Military Units and Record Tiles
  • 42 Military Units (tanks, planes, rocket launchers, and cruise missiles)
  • 5 Military Record Tiles
  • 16 Monster Mutation Cards
  • 16 Military Research Cards
  • 23 Stomp Markers
  • 42 Infamy Tokens
  • 3 Dice

The Board

The Monsters Menace America game board shows the contiguous 48 states plus a portion of Canada and Mexico on a hexgrid map.

Besides empty land and water hexes, the map contains the following types of terrain.

  • Infamy Sites, where monsters gain Infamy Tokens;
  • Mutation Sites, where monsters draw Mutation Cards;
  • Monster Lairs, where monsters begin the game and where they can retreat to lick their wounds after taking a beating;
  • Cities, which monsters can stomp in order to gain Health;
  • Military Bases, where the Army, Air Force, Navy, Marine, and National Guard military units are deployed and which can also be stomped by monsters;
  • Challenge Sites, where monsters go to challenge one another to one-on-one combat for mastery of the world.

What You Get

The Cards

The game's 32 cards come in two varieties.

  • Mutation Cards are drawn whenever a monster visits a Mutation Site. Mutations make your monster tougher, but you can benefit from each Mutation Site only once.
  • One Military Research Card can be drawn instead of deploying military units on your turn. Like mutation cards, research cards tend to make your military units tougher. They can also give you control over one of the special military units -- the X Fighters, Mecha-Monster, or Captain Colossal.

The Monsters!

Here's what you've been waiting for!

Each of the six monsters is unique, right down to its war cry. All of its abilities are summarized on its individual record tile. Some characteristics, such as Health, change during the game. With any luck, you'll also pick up mutations and Infamy Tokens as you stomp around North America.

The Monsters!



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