The Manufacturer's Board Game Review of Elfenland:
In Elfenland, young elves have to pass a very special test before they are accepted as grown-ups. All elf girls and elf boys receive a map of Elfenland, and they have to visit as many famous towns in Elfenland as possible, using the common types of transp ortation: dragons, unicorns, giant pigs, elfcycles, troll wagons, magic clouds, ferries and rafts. These types of transportation, however, are available in limited numbers and can only be used in specific regions. Thus, an exciting race starts am ong the elves to find out who will make the best use of the available transportation. The one to visit the most towns will win the game.
Rainy Day Game's Board Game Review of Elfenland:
The RDG Team hasn't gotten around to writing a review for Elfenland. YET. We're writing up new reviews all the time. (And adding new games to review!) And this one is on the To Do List.
But we could really use your help! If you'd like to say a word or two about Elfenland, click here and we'll put it online!
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Jim's Board Game Review of Elfenland:
Elfenland won the Spiel das Jahre the year it was released for a very good reason, the game is well designed and quite fun to play!
Don't get discouraged the first time you set it up, while it looks a little complicated, the rules or so straightforward that after by the second game turn you'll have it down pat. Each turn you receive eight new travel cards that will facilitate your travel around the land as you attempt to visit as many cities as possibler in 4 total game turns. Cards alone don't move you though, so next take turns drawing tiles that match the cards until every has 5.
Now for the fun part, one at a time each player places a tile on a path between two cities. The tile placed determines which cards and how many need to be played to travel between those cities. Your opponent may help you by placing the same tile you were planning to use, or he may force you to rethink your route if he plays a tile for which you have no matching card. Trust me, while it may sounds complex when read, it's very logical and easy to follow when you're sitting around the table. There's a nice mix of strategy and luck, and once per game you get to block your opponent (hopefully during a critical movement of his or hers) which generally means there's a little grudge match going on during final turn. The one who visits the most cities after 4 full turns wins!
There is a little thinking and plotting involved, but Elfenland is a fun and interesting game for anyone who enjoys those reacting to the luck of the draw and trying to make the most of the hand you are dealt.