Board games made by Queen Games
In Granada, one of the most impressive building projects of the Middle Ages has begun: the construction of Alhambra. A palace, fortress, and a small city - all-in-one - Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers.
Alhambra: The City Gates
This expansion contains four different modules, which can be combined individually or all together with the basic game. Diamonds adds diamond cards to the game, which can be used to buy anything.
Alhambra: The Dice Game
This game offers 2 variations for play! The Basic Dice Game and the Alcazaba Variation. The basic dice game is a game in its own right from the Alhambra family and contains everything needed for play. The rules for this game are in this booklet.
Alhambra: The Thief's Turn
This expansion contains four different modules, which can be combined individually or all together with the basic game. The THIEVES allow players to take cash cards of a certain currency from the display when it is not their turn.
Alhambra: The Treasure Chamber
The fourth expansion to "Alhambra". Together with the three other expansions, you now have a choice of 16 different modules.
Alhambra: The Vizier's Favour
This expansion contains four different modules, which can be combined individually or all together with the basic game. The Favor of the Vizier allows players to take a turn out of order. The Exchange Office contains cards which allow buildings to be purchased using 2 different currencies.
Players build a town in Ancient Greece in friendly competition with each another. But there is a catch. Each building must be surrounded by the appropriate scenery otherwise points are deducted.
The Flemish Guilds' Revolution began in the Battle of the Golden Spurs in Kortrijk on July 11th 1302. The guilds of weavers, fullers, dyers and cloth-cutters had successfully rushed to the aid of the Count of Flanders to drive out King Philip IV
On the hunt for the gold of the Inkas, each player not only wants to be the first to find the treasure, but also to be the first to return with the treasure.
Two spice dealers are sharing a storehouse which a number of hungry rats are keen on as well. So that they know where everything is, the two dealers want to store spices of the same type together. But they also have to keep the rats at bay.
Rome is in a state of emergency, the Senate and the Guard are embroiled in fierce arguments, the people are divided. Many roads lead to Rome, whether you decide to use powerful cards such as the Tower and the Praetorian Guard to protect the power.
As warlords in 16th-century Japan, the players attempt to secure a position of dominance for their respective clans. The most successful Daimyo at the end of the game will become shogun.
The Gardens of the Alhambra
Landscape the gardens of the Alhambra by planting orange trees, lemon trees, palm trees and lavender trees. The playing tiles lie in front of you. Each one shows four different kinds of tree, with varying numbers of each tree. Plant your trees skilfully so that you surround as many buildings as possible.
Thief of Baghdad
The sun is going down and dusk is slowly descending upon Baghdad's silhouette. The shadows in the alleyways are getting longer and becoming darker. The Bazaar slowly empties and the honourable citizens of this desert metropolis make their way home. This is the time when Ahmed and his men go about their business.
In Turbo Taxi, players try to be as quick as possible in making a town layout which meets the stipulated requirements. They have to add road tiles to a starting tile so that both their taxis can reach their destinations.