Train games kind of snuck up on us at Rainy Day Games. Like a lot of kids in Canada, we grew up in a city without a public rail transportation system, and maybe for that reason we never had the train games fever that seems to grip so many children.
When we started gaming, railroad games were kind of ignored. We played a lot of war games. However, the train games genre is so full of great games that it didn't take long for us to start to buy train games, and our first was Eurorails. It was a great introduction to train games and we've been hooked ever since.
We're proud to offer this selection of train games that we have played and loved. Check out our train game reviews. Parents or gift-givers should definitely take a look at TransAmerica, while gamers looking for a challenge should look at Empire Builder and the series of train games it has spawned. Gamers who are up for it can try one of the premier challenges of the train game genre, 1856. All aboard!
We love train games, but this Mayfair version of 1856 is the king of the genre. It will give you hours of careful planning and strategising as you recreate the railroad economy of Upper Canada in the mid-19th Century. When only the best of train games will do, 1856 is what we play.
Another of the 18XX series that are the summit of train games, 1870 is set in the American MidWest south to the Gulf of Mexico. We love to play this game as much for its interesting stock management as for the train component. Truly a train game that you will be playing and studying for years.
British Rails - (Boxed Edition)
Similar to other train games in the Empire Builder family, British rails takes the award winning series to England, Scotland and Ireland. Tourists have been added to the mix, and the new terrain and commodities make this a great first train game for Anglophiles or any crayon gamer looking for a new challenge.
Empire Builder - (New Edition)
This is it: the Iron Horse of train games. Empire Builder is the classic that every gamer needs: tough strategy, careful resource management, and the thrill of building the railroad network of North America. Make your fortune and build the nation while having fun with your buddies.
You'll need to carefully manage your resources as you take your railroad empire to the Old World. Trade German beer, Spanish oranges, and more. Turning today's demanded products into a grand strategy for profitability it a huge challenge. Are you ready?
Express is a fast and fun train games perfect for a quiet evening at home. It's a card game based on familiar Rummy-style rules, so it's quick to learn. You'll have your family or friends playing and having fun right away.
A card game that's meant for families and relaxing play amoung friends. The train game theme is a pleasant backdrop to what is basically a conversation starter for us. We pull out Frieght Train and spend a couple of hours chatting and playing; it's a great way to enjoy each others company.
Hell Rail - (third perdition)
Train games aren't all dull recreations of the economic climate of the 19th Century. HellRail is a card game with a devilish sense of humour. You're building rail in Hades, transporting lost souls. It has a unique game play system, and you'll enjoy hours and hours of this unholy pass-time.
India Rails - (Boxed Edition)
Another great addition to the Empire Builder series of crayon train games. All new map, new commodities, a new terrain type and pilgrims to transport around the subcontinent. It's even a little shorter than its big brother, once you get familiar with the new city names. A great way to play a train game in 2 or 3 hours instead of 3 or 4.
Despite lots of variations on the Empire Builder series, the train games tend to blur together. Iron Dragon really stands out. With its fantasy theme, completely reinvented territory and commondities, lots more transportation options and even races or people to help you out, Iron Dragon is the THE game if you enjoy train games but are looking for something new.
Take your rail empire to the moon in this new challenge in the Empire Builder series. Trade in the rivers and montains for ravines and craters. You can build across the light or dark sies of the moon, but watch out for the meteor showers and slar flares. Tired of the same old style of train games? Lunar Rails will spark your imagination all over again.
The eve of the 1900 World's Fair is approaching, and excavations are taking place across the city. Bizarre-looking scaffolds arise everywhere. Tunnels are built in the streets to later be covered with earth. Take part in the construction of the Paris Metro!
Revisit the early days of the Age of Steam as you begin with a locomotive (the venerable John Bull, the first locomotive to run in North America) and a vision (your Tycoon "mission" card). From there, build your budding railroad network into a vast empire. Connect New York to Chicago, earn the most money, develop bigger and faster locomotives and maybe even span North America and build the Transcontinental Railway!
Based on the award-winning Empire Builder System, Russia Rails lets players experience the unique challenges of rail-building in the former Soviet Union and the republics which have replaced it. Russian Rals features a unique timeline orchestrated by event cards and a distance warp to accommodate the vast distances of the Soviet Union region. The game begins in the post WWII era, with players drawing rail lines and delivering loads wary of the inevitable fall of the Soviet Union.
Set in the historic mining areas of Colorado, New Mexico, and Utah, Silverton is a game of railroading, mining, and commodity market manipulation. Use your surveyor to plot your railroads and your prospector to find your mines.
Will you be the Station Master who can most cleverly steer your passengers to the most advantageous trains? The only way to find out is to play a quick-paced game of Station Master!
In Streetcar, players try to build a trolley route across New Orleans, competing against other players who are trying to build their own route. Each player has specific locations that they must build to, laying track one square at a time, adding new twists and turns to the board.
Ticket to Ride
October 2, 1900 - 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a £20,000 bet that he could travel "Around the World in 80 Days". Now at the dawn of the century it is time for a new impossible journey. Some old friends have gathered to celbrate Fogg's impetuous and lucrative gamble - and to propose a new wager of their own. The stakes: $1 Million in a winner-takes-all competition. The objective to see which of them can travel by rail to the most cities in North America - in just 7 days. The journey begins immediately...
Ticket to Ride: Europe
From the craggy hillsides of Edinburgh to the sunlit docks of Constantinople, from the dusty alleys of Pamplona to a windswept station in Berlin, Ticket to Ride Europe takes you on a new train adventure through the great cities of turn-of-the-century Europe.
Ticket to Ride: Marklin
From the Bavarian countryside to the great Hanseatic ports of the North, the Ticket to Ride - Marklin Edition boardgame takes you on an unforgettable rail trip across Germany!
Ticket to Ride: Switzerland Expansion
Designed specifically for 2 or 3 players, this expansion forces you to reconsider all your Ticket to Ride playing strategies. It features Locomotive cards that can only be used on tunnel routes; only 40 trains per player; and new Destination Tickets that take you not just to other cities, but to surrounding countries as well.
Ticket to Ride: USA 1910
Ticket to Ride - USA 1910 is a new card expansion for the original Ticket to Ride board game. It consists of 181 new large format cards (the same size as Ticket to Ride Europe and Marklin), and includes: 35 new Destination Tickets, a new "Globe Trotter" bonus card for completing the most tickets, plus a complete replacement deck of all the cards from the original game deck.
Another of the fun, light train games, TransAmerica is the number one choice because it's not a card game, it's a standard board game without a lot of the complexity (particularly economic)of other train games. You'll play this game with kids or non-gamers and they'll love the train theme without being overwhelmed.
Now it is time to go railroading in Europa. Just like Transamerica, players work together building a railroad network, but this time it is across Europe instead of the United States.