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High noon on the dusty street. The gunfighters gather for the shootout to come. Who will you be? The Sheriff or one of the Deputies? The Renegade or one of the Outlaws? Bang! is a great card game for up to seven players that will have you laughing, shouting, and moaning your death throws.
Bang! - Dodge City
Unknown gunmen stalk the city. Try to keep away from them... and for security's sake be sure to wear a metal plate! The second expansion for BANG! - featuring new characters and cards allowing for play by 3 or 8 players.
Bang! - High Noon supplement
In the Wild West, the shootouts between the Outlaws and the Sheriff are becoming particularly tough. Players must be ready to welcome the Daltons, keep cool during the gold rush and be really careful when walking in the ghost town!
Bang!: The Bullet
Together with the basic game you can find all the three expansions: Dodge City, A Fistful of Cards, and the long-out-of-print High Noon. All together with revised and corrected rules along with two new cards for High Noon, three special characters, two blank cards, and a sheriff's badge. This is the complete Bang package!
In an abandoned warehouse, a band of gangsters is splitting their latest haul, but they can't come to an agreement on the split. It's time to let the guns do the talking, and soon everyone is aiming at everyone… All you have to do is stay alive and have the most money at the end of the game!
Descent: Journeys in the Dark
Across the land, courageous heroes delve into shadowed dungeons, journey to lost cities, and explore forgotten ruins. In the darkest corners of the world, these heroes confront deadly and terrifying monsters, including Skeletons, Hell Hounds, Giants, Demons, and Dragons. For those few who survive, the rewards are many.
Fury of Dracula
It is 1898. Eight years ago, the most evil Count Dracula traveled to London in a bid to create an empire of Un-Dead! In this he was stopped by a small band of God-fearing people who managed to thwart his plans and destroy him within the very shadow of Castle Dracula itself. Or so they thought …
Four robots move on the floor of a warehouse. As they have no brakes, they rely on obstacles such as walls and other robots to stop. Once stopped, they can turn left or right and move again.
Shadows Over Camelot
The forces of evil are gathering around Camelot. The Black Knight was sighted atop a desolate ridge; a scheming Morgan plots her revenge; the Saxon troops are on the move; and acres of timber are being felled for the siege engines.
Shadows Over Camelot: A Company of Knights
A set of painted plastic miniatures of the 8 Knights of Shadows over Camelot, including the famed Sir Bedivere, which was initially only available through Game Trade Magazine.
Spirits of Niagara
The hunt for the gems continues! Malicious whirlpools challenge the skills of the canoeists who want to get a good haul. The only hope for a trapper is to call the kind river spirits Bathing Beaver and Hurried Elk. But canoes with more capacity also encourage pilferers who can now make a lot more profit...
Thief of Baghdad
The sun is going down and dusk is slowly descending upon Baghdad's silhouette. The shadows in the alleyways are getting longer and becoming darker. The Bazaar slowly empties and the honourable citizens of this desert metropolis make their way home. This is the time when Ahmed and his men go about their business.
THEY'RE AT THE POST ... As the crowd tenses with anticipation one can only wonder what's going on in the minds of these seven men and their mounts, these 'equines for the ages' who will soon settle that long asked question 'Who's the greatest of all time'?"…And ... THEY'RE OFF!